Halsten was a young farm in a village until Sir Trevor came to town. He had learn a little swordplay from a guard hired by the local inn. He also knew his way around horses. Trevor saw potential in the boy and took him on as his squire.
ST:
DX:
adjDX:
IQ:
MA:
adjMA:
11
12
10
11
12
10
Armor Stops: 5
Spells:
Sword/Knife
Shield
Running
Horsemanship
Literacy
Animal Handler
Physicker
Learning: Courtly Graces, Vet and Fencing.
Possessions:
Fine Shortsword (+1 DX, +1 damage: 2d damage)
Fine chainmail
Fine Large Shield (no DX penalty)
Fine riding horse (ST: 23, DX: 12, IQ: 6, MA: 24, Damage: 1d+1)
Nag (ST 17, DX 11, IQ 5, MA 20, Kick: 1d)
Saddle, bridle
Saddle bags containing:
Small Shield
Labyrinth Kit
Bedroll
Blankets
7 days rations
2 waterskins
Lantern
2 oil skins