Kishoju Wajugi was a daimyo's loyal samurai until his parents
and lord were killed by bandits. Wajugi was ready to join his master in death by
committing seppuku until he discovered that the bandits were actually ninja
employed by a rival daimyo. He then swore to avenge his master and parents, and
changed his name to Wajugi the Wanderer. He has kept a fairly low profile in the
province of his enemy, gathering information and waiting for an opportunity for
revenge.
Wajugi the Wanderer
100 points
Ronin, age: 26, 5'4", 116 lbs.
Appearance: dark brown eyes, black hair, oriental complexion, facial scar.
ST:
DX:
IQ:
HT:
11
16
10
10
Speed:
Move:
Dodge:
Parry:
Block:
Thrust:
Swing:
Will:
Fright Check:
Vision:
Hearing:
Taste/Smell:
Fatigue:
Hit Points:
6.5
6
6
9
—
1d-1
1d+1
10
10
12
10
10
11
10
Advantages:
Acute Vision/+2
Combat Reflexes
Extra Income/3 months
Literacy: Common Ideographs
Status/1
Wealth: Comfortable
Disadvantages:
Appearance: Ugly
Compulsive Gambling
Sense of Duty (to Sensei and to revenge lord and parents)
Stuttering
Equipment:
Katana
Wakazashi
Tanto
Longbow
Quiver with 20 willow leaf arrows
Silk kimono
Hakama
Haori
Umbrella
Wooden sandals
Straw hat
Obi pouch containing:
$78
Tasuki cord (for readying clothing)
Furoshiki containing:
Dice and dice cup
Origami paper, 20 sheets
Quirks:
After his revenge, he wishes to find a new lord, Aloof, Rather
hot-headed, Refuses to cheat at gambling, and Very tidy
Skills:
Bow/16
Fast-Draw (Katana)/16
Gambling/10
Karate/14
Katana/18
Knife/15
Origami/10
Savoir-Faire/12
Shortsword/15